Nakama is the leading open source game server framework for building online multiplayer games in Godot, Unity, Unreal Engine, MonoGame, LibGDX, Defold, Cocos2d, Phaser, Macroquad and more.
Nakama is equipped with all the real-time multiplayer and social and competitive features you need for your game - all customizable from the client and on the server with Go, TypeScript and Lua.
How to Make real-time client server multiplayer games, customize the multiplayer matchmaker algorithms, add daily rewards to your game, create leaderboards in you game, add in-game currencies to your game, add real-time in-game chat.
Fork Nakama on GitHub and contribute to open source by reporting issues, suggesting new features, and following development.
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Build scalable multiplayer games with Nakama Open Source.
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