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Nakama Open-Source

Join us in creating the first open-source distributed server for social and realtime games and apps.

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Chat with fellow engineers

Join us on the forum. Meet the Nakama team, chat with community members, and have your questions answered.

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Nakama on GitHub

Get a copy of the source code with complete history, as well as report issues, suggest new features, and follow development on the GitHub repo.

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Follow the latest updates

Read engineering research on Heroic Labs Blogs.

Own your infrastructure in one open-source package.
All realtime, social and competitive APIs needed for games.

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  • 60+ releases

Proud to be open source

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Open-source client libraries for Nakama

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Unity Engine / .NET

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Unreal Engine

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Godot Engine

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Defold

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Cocos2d-x Engine

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JavaScript

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C / C++

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Java / Android

Heroic Labs ♥ Open-Source

We sponsor and support active open-source projects that help game developers.

Contribute to Nakama open-source

The community is growing and we welcome feature contributions, bug fixes, documentation improvements, and any other ways you can contribute. Nakama developers use the GitHub issues tracker to share and discuss changes.

To get started with contributing, follow these steps:

  • Create a Git branch to work on
  • Commit your work with clear commit messages and sign-offs
  • Open a PR against the Nakama repository

Open-Source Licenses

Server License

Apache 2.0. Commercial licenses are also available. Please contact us for more information.

Client Licenses

All client libraries are licensed under Apache 2.0.

Third-party drivers

Licenses will vary. See the individual driver documentation for details.

Documentation License

Documentation: Creative Commons Attribution-ShareAlike 4.0 International

Get started with Nakama

Build social, multiplayer, and competitive features into your game with Nakama’s scalable, open source back end.

Spin it up on your laptop or in the cloud to get started.

Get started