Getting Started 3 Videos
A 3 part quickstart series to discover Nakama’s features, learn how to install Nakama with Docker on Digital Ocean and make your first API calls.
Reconstructing Fun 5 Videos
An in-depth series where we explore how you can build popular game mechanics as seen in successful titles into your own games using Nakama and Hiro.
Server Runtime Setup 3 Videos
A 3 part series showing you how to setup Nakama’s Server Runtime Environments to write authoritative server code in TypeScript, Go or Lua.
Getting started in Unity 3 Videos
A 3 part series to get started with Nakama in Unity. You’ll learn how to use Nakama to authenticate users, create sessions and chat rooms, and setup matchmaking.
Getting Started in Godot 11 Videos
An in-depth 11 part series by GDQuest where you’ll learn how to develop a complete online multiplayer game in Godot.
Fish Game in Unity 16 Videos
An in-depth 15 part series by Code with Tom where you’ll learn how to develop a complete competitive online multiplayer game in Unity called Fish Game, an ode to Duck Game.