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Streaks Read more about the Streak system in Hiro here .
Listing streaks
# You can list the current streaks for the user:
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FHiroOnStreaksList OnStreaksList ;
OnStreaksList . AddDynamic ( this , & AMyActor :: OnStreaksList )
FOnError OnError ;
HiroClient -> StreaksList ( Session , OnStreaksList , OnError )
void AMyActor :: OnStreaksList ( const FHiroStreaksList & StreaksList )
{
UE_LOG ( LogTemp , Log , TEXT ( "%s" ), * StreaksList . ToJson ());
}
Claiming Streaks Rewards
# Players can claim streak rewards using the StreaksClaim method, passing the streak IDs.
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FHiroStreaksClaimRequest Request ;
Request . Ids . Add ( TEXT ( "daily_login" ));
FHiroOnStreaksClaim OnStreaksClaim ;
OnStreaksClaim . AddDynamic ( this , & AMyActor :: OnStreaksClaim )
FOnError OnError ;
HiroClient -> StreaksClaim ( Session , Request , OnStreaksClaim , OnError )
void AMyActor :: OnStreaksClaim ( const FHiroStreaksList & StreaksList )
{
UE_LOG ( LogTemp , Log , TEXT ( "%s" ), * StreaksList . ToJson ());
}
Resetting Streaks
# To reset specific streaks for a player, use the StreaksReset method:
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FHiroStreaksResetRequest Request ;
Request . Ids . Add ( TEXT ( "daily_login" ));
FHiroOnStreaksReset OnStreaksReset ;
OnStreaksReset . AddDynamic ( this , & AMyActor :: OnStreaksReset )
FOnError OnError ;
HiroClient -> StreaksReset ( Session , Request , OnStreaksReset , OnError )
void AMyActor :: OnStreaksReset ( const FHiroStreaksList & StreaksList )
{
UE_LOG ( LogTemp , Log , TEXT ( "%s" ), * StreaksList . ToJson ());
}
Updating Streaks
# You can manually update streaks for a player by passing a dictionary of streak names and new values:
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FHiroStreaksUpdateRequest Request ;
Request . Ids . Add ( TEXT ( "daily_login" ), 1 );
FHiroOnStreaksUpdate OnStreaksUpdate ;
OnStreaksUpdate . AddDynamic ( this , & AMyActor :: OnStreaksUpdate )
FOnError OnError ;
HiroClient -> StreaksUpdate ( Session , Request , OnStreaksUpdate , OnError )
void AMyActor :: OnStreaksUpdate ( const FHiroStreaksList & StreaksList )
{
UE_LOG ( LogTemp , Log , TEXT ( "%s" ), * StreaksList . ToJson ());
}