Event Leaderboards #
Read more about the Event Leaderboards system in Hiro here.
Initializing the event leaderboards system #
The event leaderboards system relies on the Nakama System which must be passed in as dependency via the constructor.
Subscribing to changes in the event leaderboards system #
You can listen for changes in the event leaderboards system so that you can respond appropriately, such as updating the UI, by implementing the appropriate interface.
Getting an individual event leaderboard #
You can get an individual event leaderboard, including it’s records and information on it’s rewards.
Submitting an event leaderboard score #
You can submit an event leaderboard score for the user.
Claiming rewards #
You can claim event leaderboard rewards for the user.
Re-rolling an event leaderboard #
You can re-roll the cohort the user is in for a specific event leaderboard. A re-roll would occur when a user has previously joined an event leaderboard and claimed their reward but would now like to re-join again for another chance at claiming a reward, or to play against a different set of opponents.