Virtual Store
#
Listing store items
#
You can list available store items.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
| foreach (var storeItem in economySystem.StoreItems)
{
Debug.Log($"{storeItem.Name} - {storeItem.Description}). Cost: ");
if (!string.IsNullOrEmpty(storeItem.Cost.Sku))
{
Debug.Log($"{storeItem.Cost.Sku}");
}
else
{
foreach (var currencyKvp in storeItem.Cost.Currencies)
{
Debug.Log($"{currencyKvp.Key}: {currencyKvp.Value}");
}
}
}
|
Refreshing the store
#
You can refresh the economy system’s store data.
1
| await economySystem.RefreshStoreAsync();
|
Making a purchase intent
#
You can make a purchase intent for a user, which is useful to differentiate product purchases that use the same SKU code.
1
| await economySystem.PurchaseIntentAsync(storeItem);
|
Alternatively you can specify a store item id and SKU code.
1
| await economySystem.PurchaseIntentAsync("<itemId1>", "<sku>");
|
Purchasing a store item
#
You can purchase a store item for a user.
1
| await economySystem.PurchaseStoreItemAsync("<itemId1>", "<receipt>");
|
Getting the active store type
#
You can get the active store type.
1
| Debug.Log($"Active store type is {economySystem.ActiveStoreType}");
|