Stats #

Read more about the Stats system in Hiro here.

Get all stats #

Get all stats.

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const statList = await hiroClient.statsGet(session);
console.log(statList);

Update stats for the player #

Update stats.

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const request = new StatUpdateRequest();
request.public = [{
    name: "public_stat_1",
    value: 100,
    operator: StatUpdateOperator.Set
}];
request.private = [{
    name: "private_stat_1",
    value: 100,
    operator: StatUpdateOperator.Set
}];

const statList = await hiroClient.statsUpdate(session, request);
console.log(statList);