- Nakama
- Getting Started+-
 - Concepts+-
 - Server Framework+-
 - Client Libraries+-
 - API+-
 - Tutorials+-
 - Guides+-
- Overview
 - Concepts+-
- Overview
 - Edgegap Integration
 - GameLift Fleet Management
 - Bucketed Leaderboards
 - Custom Authentication with Third-Party Services
 - Custom Leaderboards
 - Creating an Economy
 - Daily Rewards
 - Initialize a New User
 - Matchmaking Around Blocked Users
 - Passive Multiplayer
 - Tiered Leagues
 - Creating a Lobby System
 - Unread Chat Messages
 
 - Server Framework+-
 - Deployment+-
 
 - Videos
 - Sample Projects
 
 - Hiro
- Concepts+-
 - Unity+-
 - Unreal+-
 - C+++-
 - Dart+-
 - TypeScript+-
 - Godot+-
 - Python+-
 - Server Framework+-
 - Guides+-
 - Sample Projects
 
 - Satori
 - Heroic Cloud
 
Energy
Read more about the Energy system in Hiro here.
Get all energies #
Get the energies and their current timers for the player.
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Spend one or more energies #
Spend one or more energies for the player.
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Granting energy #
While energy can be granted as part of a reward, you can also grant it directly.
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