Incentives #
The Incentives system in Hiro is a powerful tool that enables you to create a variety of incentives to drive and increase play engagement, retention, and revenue. Incentives can be used to reward players for completing specific tasks, such as logging in daily or completing advanced tutorials, and also to encourage players to spend money in your game.
Customization parameters #
The following JSON represents the customization parameters you can use to configure the default user experience for a particular incentive.
|
|
Each Incentive is keyed by id
and may define the following:
Property | Subproperty | Description |
---|---|---|
type | The type of incentive. | |
name | The name of the incentive. | |
description | A description of the incentive. | |
max_claims | The maximum number of times this incentive can be claimed. | |
max_global_claims | The maximum number of times an individual user can claim this incentive ID. | |
max_recipient_age_sec | The maximum account age that is eligible for this incentive. Useful for restricting invites to new users only. | |
recipient_reward | The reward for the incentive recipient. | |
sender_reward | The reward for the incentive sender. | |
max_concurrent | The maximum number of times this incentive can be created by an individual user. | |
expiry_duration_sec | The duration, in seconds, before the incentive expires. |