Created and actively maintained since 2013 by the steady hands of Richard Davey @photonstorm, Phaser is easily among the most mature and widely used HTML5 game frameworks in existence.
Two years ago, Richard posted a detailed overview of Phaser’s key stats, including sensitive data such as site traffic, operational costs and total income. This type of transparency from a large scale open source project is of critical importance to the open source community at large. We could not be happier to support Phaser’s ongoing development and sustainability as a fully open source project.
Thanks for joining us on our journey to enable all developers to build the games of their dreams with Nakama and their engine of choice.