Heroic Newsletter: September 2023
Unreal Support in Hiro
Unity developers have been the only ones benefiting from Hiro’s groundbreaking feature set and capabilities for long enough! We’ve been hard at work to bring these same capabilities to the passionate community of Unreal Engine developers - and after over a year of development that day has arrived! Read the full blog post announcement here.
We didn’t stop at adding Unreal support however, there’s lots of exciting new features in the latest Hiro release for our existing Unity developers! A host of improvements to our Analytics system and integrations, updated Event Leaderboards and Tutorials features, as well as an entirely new Progression feature!
Check out the Hiro documentation to learn more or contact us to get started today!
Nakama 3.17.0 Released
We’ve just released Nakama 3.17.0 and, along with the usual improvements and fixes, we’ve added a powerful new Storage Search feature useful for powering Offline Matchmaking and much more!
Read the full 3.17.0 release notes.
See Satori’s Expanded Feature Set
We’re no believers in resting on our laurels here at Heroic, and so we’re continuing to make Satori - the only LiveOps solution specifically designed for the gaming industry - bigger and better!
With a new AppNava integration to bring ML-enabled insights into your game balancing, Messaging Templates and Schedules to deliver timely and tailored content to your players, and an expanded Data Management feature to give you fine-grained control, there’s loads of new functionality to help you grow your game more effectively than ever before.
Read the full release notes.
Dart / Flutter SDK released
Democratizing game development has always been a core mission here at Heroic, and we’re proud to announce the continued growth of the open-source ecosystem around Nakama with the release of our Dart / Flutter SDK.
Built by a member of our passionate community, we can’t wait to see what you Dart and Flutter fans out there will build now.
Read the full blog post here and check out our comprehensive client guide to get started today!
Heroic Labs @ Gamescom
Gamescom is a can’t miss event for the gaming industry and one of the events we most look forward to each year. This year’s event was as big as ever with more than 300k attendees!
It was great to see some old friends in person again, such as our close partners from Small Impact Games, Codewizards, Com2us, and Madfinger Games.
Equally exciting is getting to meet and speak with many of the new studios and developers, and learning about the exciting and innovative projects they’re working on.
But even over a full week in Cologne there’s just not enough time to speak with everyone you want to. If you were at Gamescom and we didn’t get a chance to meet, we’d love to hear from you and set up a time to talk and learn more about your studio and projects. Contact us and let’s chat!