Nakama: Open source multiplayer game server

Everything you need to make online multiplayer games in Godot, Unity, and Unreal. Use Nakama to create, deploy, scale and monetize competitve and social games.

Helping studios 10x revenue with competitive events

Satori: LiveOps and Experiments for Games

Live Operations: experiments, live events, feature flags and analysis engine for game studios and publishers. Create audiences, run experiments and live events, remote control features, and grow your game’s live services.

Add LiveOps to your game

Send events, segment players into audiences, run experiments to optimize retention, and grow revenue with Satori.

Studios that rely on Nakama

Zynga / Take Two Interactive logo Paradox Interactive AB logo Electronic Arts logo Gram Games logo Sumo Digital logo Lion Studios by AppLovin logo Whatwapp logo Rollic Games logo SYBO ApS logo Lightheart Entertainment logo

Nakama is a truly unique product, beautifully implemented with only the best technologies.

We placed Nakama at the heart of our gametech stack with ease, and it continues to prove itself multiple times over.

There is no alternative!

Engin Erenturk - CTO at Gram Games

A Heroic Solution for Every Problem

Nakama is the leading open source game server framework for building social and competitive online games in Godot, Unity, Unreal Engine, MonoGame, LibGDX, Defold, Cocos2d, Phaser, Macroquad and more.

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Open Source Game Server

Develop locally, deploy anywhere. Nakama is open source, meaning you are in control. Own your infrastructure, own your data.

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Managed or Private Cloud

Nakama is cloud neutral and feels equally at home in Heroic Cloud, your private data center, or your preferred public cloud.

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Satori LiveOps

Live Operations: experiments, live events, feature flags and analysis engine for game studios and publishers.

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